Skip to content. Skip to navigation

WDIL.org

Personal tools
RSS  WDIL RSS feed
AddThis Social Bookmark Button
Document Actions

The Education Arcade

by Ted Koterwas last modified 2007-08-15 06:02

Research and design organization exploring and promoting games in education, with a focus on "authentic and engaging play", and the "learning that naturally occurs in popular commercial games."

The Education Arcade, directed by Eric Klopfer, Director of the MIT Teacher Education Program, and Alex Chisolm, Founder of [ICE]3 Studios, explores video, computer, online, and augmented reality games in education. Having Identified the major obstacles to the widespread adoption of educational games in the classroom and at home, the organization seeks to develop games that overcome these obstacles by researching popular commercial games and applying the same design principles to developing games that meet players educational needs while being authentically fun and engaging. The organization has designed or helped develop a number of educational games, held conferences, and partnered with major media and game companies. The directors, affiliates and advisors of the Education Arcade regularly publish papers and articles, and give talks and conference presentations on a variety of topics and issues related to game design, theory, and the educational value of games.

The Education Arcade Website provides descriptions of the games the organization has developed, an extensive list of research articles, and biographies of the people involved. A Community section features a blog for community announcements, and include links to related projects, relevant news from other sites, a list of Upcoming Events related to video games and education, and a User List of people interested in gaming culture and learning. The Resources section of the website appears to be in progress.

Advisors to The Education Arcade include Henry Jenkins, Director of the MIT Comparative Media Studies Program, and widely published author on media and popular culture; Kurt Squire, Assistant Professor at the University of Wisconsin-Madison in Educational Communications and Technology, and prolific author and researcher on gaming and learning; and James Paul Gee, Professor of Literacy Studies at Arizona State University, and author of the seminal book What Video Games Have to Teach Us About Learning and Literacy.